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Missions was born to promote active learning through challenges, but in its development different users have raised the possibility of using it for other purposes and in response we have been incorporating functionalities that allow its effective adaptation to various use cases. We can establish 4 major use case categories:
  1. Active and flexible learning through missions, applying the Missions design framework. These missions can be part of educational programs or complete programs can be created based on Missions.
  2. As a tool in conventional educational courses and programs, to design and operate activities, evaluations and onboarding and leveling.
  3. Design and operation of educational programs, both to design courses in any learning modality and to design and track student journeys.
  4. Companies and talent agencies, for talent selection and onboarding and for internal re- and up-skilling processes.
Use cases diagram

Use Cases and Users

The different use cases relate to the needs of different users, people and organizations, from the educational, business and institutional spheres. Users and use cases diagram